THE ANIMATED JUSTICE LEAGUE

WONDER WOMAN

Val Char Cost
60 STR 50
27 DEX 51
30 CON 40
17 BODY 14
13 INT 3
12 EGO 4
15 PRE 5
22 COM 6
15/27 PD 3
15/27 ED 9
5 SPD 13
20 REC 4
50 END -5
75 STUN 13
7" RUN 2
3" SWIM 1
12" LEAP 0

Characteristics Cost: 213

Cost Power END
30 Amazonion Gliding: Flight 10", Variable Advantage (+1/4 Advantages; +1/2) (30 Active Points) 3
45 Magic Lasso: Multipower, 90-point reserve, (90 Active Points); all slots OAF Durable (-1)
3u 1) Ensnare: Stretching 12", Reduced Endurance (0 END; +1/2) (90 Active Points); OAF Durable (-1), No Velocity Damage (-1/4), Limited Manipulation (-1/4), Damage must follow a Grab (-1/4), Always Direct (-1/4) 0
2u 2) Capture: Entangle 6d6, 6 DEF, Takes No Damage From Attacks (All Attacks) (+1/2) (90 Active Points); 1 Recoverable Charge (-1 1/4), OAF Durable (-1), Lockout (-1/2), Cannot Form Barriers (-1/4), Limited Range (-1/4) [1 rc]
18 Magic Bracelets: Armor (12 PD/12 ED), Hardened (x2; +1/2) (54 Active Points); Attack must be small enough to deflect with bracelets (-1), Must be aware of incoming attack (-1/2), Restrainable (-1/2) 0
40 Bullets and Bracelets: Multipower, 60-point reserve, (60 Active Points); all slots Restrainable (-1/2)
4u 1) Deflecting Bullets: Missile Deflection (Any Ranged Attack), +20 to Missile Deflection (60 Active Points) 0
4u 2) Reflecting Bullets: Missile Deflection (Any Ranged Attack), +5 to Missile Reflection, Missile Reflection, Reflect At Any Target (60 Active Points) 0
5 Battle-Hardened: +10 PD (10 Active Points); Only vs attacks which are not affected by Magic Bracelets: Armor (-1)
2 Battle-Hardened: +5 ED (5 Active Points); Only vs attacks which are not affected by Magic Bracelets: Armor (-1)
3 Hera, Give Me Strength!: +10 STR (10 Active Points); 2 Continuing Charges lasting 1 Extra Phase each (-1 1/4), No Figured Characteristics (-1/2), Incantations (-1/4)
6 JL Communicator: Radio Perception/Transmission (Radio Group) (10 Active Points); Sense Affected As More Than One Sense Hearing Group (-1/2), IIF Durable Expendable (Easy to obtain new Focus; Earpiece Transceiver; -1/4) 0

Powers Cost: 162

Cost Martial Arts Maneuver
Amazonion Battle Training
5 1) Probe: 1/2 Phase, +1 OCV, +3 DCV, 12d6 Strike
4 2) Attack: 1/2 Phase, +0 OCV, +2 DCV, 14d6 Strike
5 3) Assault: 1/2 Phase, +1 OCV, -2 DCV, 16d6 Strike
3 4) Throw: 1/2 Phase, +0 OCV, +1 DCV, 12d6 +v/5, Target Falls
3 5) Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 70 STR for holding on
4 6) Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 7) Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, 14d6 Strike, Must Follow Block
4 8) Dodge: 1/2 Phase,—OCV, +5 DCV, Dodge, Affects All Attacks, Abort
7 9) Weapon Element: Axes, Maces, Hammers, and Picks, Blades, Bracelets, Clubs, Lariots, Polearms and Spears, Staffs

Martial Arts Cost: 39

Cost Skill
6 Animal Handler (Bovines, Canines, Equines, Felines, Raptors) 12-
3 Breakfall 14-
3 Climbing 14-
3 Combat Driving 14-
3 Combat Piloting 14-
8 +1 with All Combat
5 +1 with HTH Combat
4 +2 with Block
1 High Society 8-
2 KS: Greek Mythology 11-
2 KS: Ancient Greece 11-
5 Language: Ancient Greek (idiomatic; literate)
2 Language: Greek (fluent conversation)
3 Navigation (Air, Marine) 12-
3 Oratory 12-
3 Power: Strength Tricks 11-
1 PS: Soldier 8-
3 Riding 14-
2 Survival (Temperate/Subtropical) 12-
3 Tactics 12-
3 Tracking 12-
2 TF: Science Fiction & Space Vehicles, Chariots, Combat Aircraft, Equines
6 WF: Common Melee Weapons, Common Missile Weapons, Lariots, Staffs

Skills Cost: 76

Cost Perk
1 Contact: Hephaestus, Armorer of the Gods 8-
2 Contact: Princess Audrey of Kasnia (Good relationship with Contact) 8-
5 Fringe Benefit: Membership in the JL
2 Fringe Benefit: Member of the Lower Nobility (Princess of Themyscara)
10 Invisible Plane (50 Base, 50 Disad)

Perks Cost: 20

Cost Talent
15 Combat Sense 12-

Talents Cost: 15

Total Character Cost: 525

Val Disadvantages
25 Hunted: Ares, Greek God of War 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
20 Hunted: Fury 11- (As Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish)
20 Psychological Limitation: Code of the Amazon (Common, Total)
15 Psychological Limitation: Overconfident (Very Common, Moderate)
15 Physical Limitation: Naive (Frequently, Greatly Impairing)
15 Physical Limitation: Cannot break free when bound by a man with her own magic lasso (Infrequently, Fully Impairing)
30 Dependent NPC: Amazons 8- (Slightly Less Powerful than the PC; Group DNPC: x32 DNPCs)
0 Dependent NPC: Mother (Hippolyte, Queens of the Amazons) 8- (As powerful as the PC; Useful Noncombat Position or Skills)
15 Social Limitation: Public Identity (Frequently, Major)
10 Social Limitation: Exiled (Occasionally, Severe, Not Limiting In Some Cultures)


Disadvantage Points: 165
Base Points: 200
Experience Required: 160
Total Experience Available: 160
Experience Unspent: 0


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