TV-DERIVED CHARACTER ADAPTATIONS

AGENT JESSICA SAUNDERS

Val	CHA	Cost	Roll	Notes
10	STR	0	11-	Lift 100.0kg; 2d6
10	DEX	0	11-	OCV:  3/DCV:  3
14	CON	8	12-
12	BODY	4	11-
20	INT	10	13-	PER Roll 13-
16	EGO	12	12-	ECV:  5
12	PRE	2	11-	PRE Attack:  2d6
14	COM	2	12-

4	PD	2		Total:  4 PD (0 rPD)
6	ED	3		Total:  6 ED (0 rED)
2	SPD	0		Phases:  6, 12
5	REC	0
28	END	0
24	STUN	0		Total Characteristics Cost:  43

Movement:	Running:	6"/12"
		Leaping:	2"/4"
		Swimming:	2"/4"

Cost	Powers & Skills
5	Mental Defense (8 points total)

	Perks
12	Contact:  CIA (Contact has access to major institutions, Contact has significant Contacts of his own, 
	Contact has very useful Skills or resources, Contact limited by identity), Organization Contact (x3) 8-
1	Fringe Benefit:  CIA employee
3	Fringe Benefit:  Federal/National Police Powers
1	Fringe Benefit:  Passport

	Skills
3	Acting 11-
7	Bureaucratics 13-
3	Computer Programming 13-
3	Criminology 13-
3	Deduction 13-
3	Interrogation 11-
2	KS: CIA Operations 11-

Total Powers & Skill Cost:  46
Total Cost:  89

75+	Disadvantages
15	Hunted:  CIA 8- (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)
0	Normal Characteristic Maxima
15	Psychological Limitation:  Follows Orders of Superiors (Common; Strong)

Total Disadvantage Points:  89

Background/History: After a failed mission, CIA agent Jessica Saunders gets a new order to watch Doctor MacLean by working for him as a programmer.

Personality/Motivation: Jessica Saunders, a novice CIA agent with no field experience, is given a cover as a computer programmer and sent to work for the radical Dr. MacLean and to report back on his activities.

Powers/Tactics: A bureaucratic CIA agent.

Designer's Notes: Agent Jessica Saunders is in the TV movie The Lifeforce Experiment.

Agent Jessica Saunders's Hero Designer File

(Character sheet by Jon Burleson.)


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