WILD CARDS

MACKIE MESSER
(Detlev Mackintosh
a.k.a. "Mack the Knife")

Val	CHA	Cost	Roll	Notes
8	STR	-2	11-	Lift 75.8 kg; 1 1/2d6 HTH Damage [2]
9	DEX	-3	11-	OCV:  3/DCV:  3
15	CON	10	12-
12	BODY	4	11-
10	INT	0	11-	PER Roll 11-
10	EGO	0	11-	ECV:  3
10	PRE	0	11-	PRE Attack:  2d6
8	COM	-1	11-

7	PD	5		Total:  7 PD (0 rPD)
6	ED	3		Total:  6 ED (0 rED)
3	SPD	11		Phases:  4, 8, 12
5	REC	0
30	END	0
30	STUN	6		Total Characteristic Cost:  33

Movement:	Running:	6"/12"
		Leaping:	1"/2"
		Swimming:	2"/4"

Cost	Powers & Skills
30	Molecular Resonance:  Elemental Control, 60-point powers
30	1)  Molecular Resonance:  Desolidification (affected by vibrational, sonic powers), 
	Reduced Endurance (0 END; +1/2)
66	2)  Vibrating Hands:  HKA 3d6, Armor Piercing (+1/2), Penetrating (+1/2), Reduced 
	Endurance (0 END; +1/2); Not Versus "Energy" Force Fields (-1/4)
32	3)  Vibrating Hands And Arms:  HKA 1 1/2d6, Costs END Only To Activate (+1/4), 
	Penetrating (+1/2), Damage Shield (Offensive; +3/4), Continuous (+1); No STR Bonus (-1/2), 
	Not Versus "Energy" Force Fields (-1/4), END 8

	Perks
6	Contact:  Senator Greg Hartman (Contact has significant Contacts of his own, Contact has very 
	useful Skills or resources) 12-

	Talents
9	Ambidexterity (no Off Hand penalty)

	Skills
20	+4 with HTH Combat

2	CK: Hamburg 11-
1	KS: Politics 8-
1	KS: Scrounging 8-
4	Language:  English (completely fluent; literate)
0	Language:  German (idiomatic; literate)
2	PS: Terrorist 11-
9	Streetwise 14-
1	Survival (Urban) 8-

Total Powers & Skill Cost:  213
Total Cost:  246

150+	Disadvantages
20	Normal Characteristic Maxima
20	Psychological Limitation:  Hates Just About Everyone (Jews, Jokers, 	Homosexuals,  Homeless, The Rich) (Very Common, Strong)
15	Psychological Limitation:  Likes To Kill (Common, Strong)
15	Psychological Limitation:  Sadistic, Likes To Instill Fear And Cause Pain 
	(Common, Strong)
26	Experience Points
246	Total Disadvantage Points

Description: Mackie is a thin, pale, hunchbacked little man. He stands 5'7" and weighs all of 125 lbs. He has straw colored hair, sunken cheeks, bad skin, and is prone to facial tics. He is usually very scruffily dressed, often wearing jeans and a battered leather jacket. Unfortunately, Mackie also happens to be a very potent ace. His power is the ability to resonate his body's molecular structure, allowing him to walk through walls, as well as granting him the ability to make his hands vibrate so rapidly they can cut through anything.

Campaign Use and Designer’s Notes: Mackie is a great villain. He’s easily manipulatable, very lethal, and has the sort of broken psyche one expects of classic Batman villains. His only real problem is his STR, DEX, and SPD. He’s really too slow to be much of a threat, especially since he once tangled with Carnifex and held his own (IIRC). His GURPS stats don’t support this and nether do his HERO stats. My suggestion is to up his DEX to around 20 or so, and his SPD to 4. You could even give him more CON and maybe STR, if his STR is a side effect of his ace. Another suggestion is some Damage Reduction versus STUN.

Mackie Messer's Hero Designer File

(Mackie Messer created by Victor Milan, character sheet created by Michael Surbrook)


Return to GURPS Wild Cards Character Adaptations