Val CHA Cost Roll Notes 13 STR 3 12- Lift 151.6 kg; 2 1/2d6 HTH Damage [1] 14 DEX 12 12- OCV: 5/DCV: 5 20 CON 20 13- 15 BODY 10 12- 18 INT 8 13- PER Roll 13- 20 EGO 20 13- ECV: 7 25 PRE 20 14- PRE Attack: 5d6 16 COM 3 12- 4 PD 1 Total: 4 PD (0 rPD) 4 ED 0 Total: 4 ED (0 rED) 3 SPD 6 Phases: 4, 8, 12 7 REC 0 40 END 0 32 STUN 0 Total Characteristic Cost: 103 Movement: Running: 6"/12" Leaping: 2"/4" Swimming: 2"/4" Cost Powers & Skills 75 Compelling Voice: Mind Control 12d6 (Human class of minds), Reduced Endurance (0 END; +1/2), Area Of Effect (9" Radius; +1); No Range (-1/2), Does Not Provide Mental Awareness (-1/4), Incantations (must speak; -1/4) 12 Light of Allah: Sight Group Images Increased Size (2" radius; +1/4), +2 to PER Rolls, Reduced Endurance (0 END; +1/2), Persistent (+1/2); Only To Create Light (-1), Always On (-1/2), No Range (-1/2) Perks 33 Contact: The Nur (Contact has extremely useful Skills or resources, Contact has significant Contacts of his own, Very Good relationship with Contact), Organization Contact (x3) 14- 8 Fringe Benefit: Leader of Sect 5 Money: Well Off Skills 3 +1 with Block, Dodge, Punch 2 AK: Syria 11- 2 KS: Politics 11- 3 KS: The Nur 13- 4 KS: Theology 14- 0 Language: Arabic (Modern) (idiomatic; literate) 5 Language: English (idiomatic; literate) 25 Compelling Voice: Oratory 25- 2 PS: Priest 11- 4 SS: Psychology 14- 4 Survival (Desert) 14- 2 WF: Small Arms Total Powers & Skill Cost: 189 Total Cost: 292 150+ Disadvantages 15 Distinctive Features: constantly glows green, especially when speakiing (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Hunted: Twisted Fists 8- (As Pow, Harshly Punish) 20 Normal Characteristic Maxima 10 Psychological Limitation: Bad Temper (Common, Moderate) 15 Psychological Limitation: Hates Jews And Jokers (Common, Strong) 25 Psychological Limitation: Megalomania (Very Common, Total) 15 Psychological Limitation: Stubborn (Common, Strong) 15 Reputation: leader of the Nur and a terrorist, 11- (Extreme) 17 Experience Points 292 Total Disadvantage Points
Description: Nur al-Allah is the leader of the Nur al-Allah fundamentalist Islamic sect. This sect preaches that jokers are abominations who should be wiped clean from the face of the Earth. Nur himself is an ace; his skin glows bright green (the sacred color of Allah), and his voice is hypnotically compelling, allowing him to sway crowds to believe his fanatical views.
Nur is based in Syria, although he desires to rule all of the Middle East. His main aims are the destruction of Israel and the elimination of all jokers. After Misha (Kahina), his sister, cut his vocal cords, Nur's ace powers were effectively destroyed, although he still remained in command of the Nur sect.
Campaign Use and Designer’s Notes: Simply changing the color of his images as well as his religion allows you to customize Nur for nearly any setting or campaign. For example, you could use him in a Fantasy Hero campaign, at which point his powers might just have a divine origin.
Nur al-Allah's Hero Designer File
(Nur al-Allah created by Stephen Leigh, character sheet created by Michael Surbrook)
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