KURT BUSIEK'S ASTRO CITY

GOLDEN GLOVE II
(Yolanda Costello)

Val	CHA	Cost	Roll	Notes
8/48	STR	-2	11-/19-	Lift 75.8 kg/19.4 tons; 1 1/2d6/9 1/2d6 HTH Damage [2]
18	DEX	24	13-	OCV:  6/DCV:  6
13	CON	6	12-
9	BODY	-2	11-
13	INT	3	12-	PER Roll 12-
13	EGO	6	12-	ECV:  4
13	PRE	3	12-	PRE Attack:  2 1/2d6
16	COM	3	12-

3/23	PD	1		Total:  3/23 PD (0/20 rPD)
3/23	ED	0		Total:  3/23 ED (0/20 rED)
4	SPD	12		Phases:  3, 6, 9, 12
5	REC	0
26	END	0
20	STUN	0		Total Characteristic Cost:  54

Movement:	Running:	6"/12"
		Flight:		20"/40"
		Leaping:	1"/2"
		Swimming:	2"/4"

Cost	Powers & Skills
20	Powergloves:  Elemental Control, 60-point powers, all slots OIF (-1/2)
15	1)  Can Lift Tons:  +40 STR, Reduced Endurance (0 END; +1/2); No Figured 
	Characteristics (-1/2), OIF (-1/2)
15	2)  Sound Dampening Field:  Darkness to Hearing Group 12" radius; No Range (-1/2), 
	OIF (-1/2), END 6
15	3)  Smoke Screen:  Darkness to Sight Group 6" radius; No Range (-1/2), OIF (-1/2), END 6
20	4)  Laser:  EB 12d6; OIF (-1/2), END 6
20	5)  Energy Field:  FF (20 PD/20 ED), Reduced Endurance (0 END; +1/2); OIF (-1/2)
20	6)  Flying:  Flight 20", Reduced Endurance (0 END; +1/2); OIF (-1/2)

6	Powergloves Energy Source:  Endurance Reserve  (30 END, 6 REC); OIF (-1/2)

	Skills
10	+2 with Powergloves

3	CK:  Kiefer Square 12-
3	Concealment 12-
0	Language:  English (idiomatic; literate)
3	Lockpicking 13-
0	PS: "Black Mask" 8-
3	Security Systems 12-
3	Shadowing 12-
3	Stealth 13-
3	Streetwise 12-
162	Total Powers & Skills Cost
216	Total Character Cost

100+	Disadvantages
5	Money:  Poor
0	Normal Characteristic Maxima
15	Psychological Limitation:  Angry At The World (Common, Strong)
15	Psychological Limitation:  Wants To Get Out [of Kiefer Square] (Common, Strong)
15	Social Limitation:  Secret ID (Yolanda Costello) (Frequently, Major)
66	Experience
216	Total Disadvantage Points

Background/History: Yolanda Costello is the daughter of Maxie Costello, better known to the world at large as the blackmask (a.k.a. supervillain) Goldenglove. Having experimented with her father's gloves while he was in jail, Yolanda managed to discover all sorts of powers her father never knew about. Now, with him dead, Yolanda has decided to become the new Goldenglove, acting as a cat burglar in order to get out of Kiefer Square and away from her life of near poverty.

Personality/Motivation: Tired of being poor (despite the millions her father took in during his career), Yolanda has decided she's going to get "out" and her father's gloves are her ticket to a life of riches and freedom. Instead of being a "good girl" and going to school so she can end up with a boring life rotting away in Kiefer Square, she's going to take what she wants, regardless of the consequences. Of course, as she's only about 16 years old, she's not willing to listen to reason and will ignore any arguments that she's making a big mistake.

Quote: "These gloves are my ticket out—and I'm takin' it."

Powers/Tactics: The golden gloves were found in a wrecked spaceship (along with a skeleton). They grant the wear great strength, allowing him to lift heavy weights and punch through most materials. Yolanda has discovered additional powers, such laser blasts, a forcefield, sound-dampening fields, and even a smoke screen. It is possible that due to the nature of the gloves they have even more powers and abilities Yolanda doesn't know about.

Appearance: Yolanda is a young girl of about 16 years of age. She has a slender and athletic figure, brown skin, and dark reddish-brown hair that falls past her shoulders. Her costume as Goldenglove II consists of white (or silver) Spandex pants, a red tunic, red boots, and a red and gold visor/"helmet."

Designer's Notes: Golden Glove II seems to remind me of Green Lantern in some ways. The gloves also remind me of Larry Niven's "soft weapon" from the short story of the same name. It is possible the gloves are meant to be used by a spy and/or solo soldier, and might have such powers as invisibility and the like. I based her powers around a simple 60 active point cap, and her stats around her fight scene with Steeljack. The 0 END powers were run nonstop, while the ones that cost END I presumed to be powered from a small energy source (hence her reluctance to use them). You could rewrite the EC and END Reserve to make all the powers cost END. In that case I'd up the REC to allow her to run the Force Field, Flight, and STR pretty much nonstop.

(Golden Glove II created by Kurt Busiek, Brent Eric Anderson and Alex Ross, character sheet created by Michael Surbrook)

Golden Glove II's Hero Designer File


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