Val Char Cost Roll Notes 60 STR 50 21- Lift 102.4 tons; 12d6 HTH Damage; [6] 30 DEX 60 15- OCV 10 DCV 10 30 CON 40 15- 15 BODY 10 12- 20 INT 10 13- PER Roll 13- 23 EGO 26 14- ECV: 8 20 PRE 10 13- PRE Attack: 4d6 14 COM 2 12- 24 PD 12 Total: 24 PD (24 rPD) 24 ED 18 Total: 24 ED (24 rED) 6 SPD 20 Phases: 2, 4, 6, 8, 10, 12 18 REC 0 60 END 0 60 STUN 0 Total Characteristic Cost: 258 Movement: Running: 6"/12" Flight: 20"/160" Leaping: 12"/24" Swimming: 2"/4" Cost Powers 22 Heat Vision: RKA 1d6, Penetrating (+1/2), END 2 22 Super Breath: Telekinesis (30 STR); Only for Blowing Objects (-1), END 4 24 Damage Resistance (24 PD/24 ED) 6 Knockback Resistance -3" 50 Flight 20", Improved Noncombat Movement (x8), END 5 24 +16 versus Range Modifier for Sight Group 21 +14 versus Range Modifier for Hearing Group 24 +16 versus Range Modifier for Smell/Taste Group 18 N-Ray Perception (Sight Group), Discriminatory, Microscopic (x10) 3 Life Support (Safe in High Pressure; Safe in Low Pressure/Vacuum) 2 Life Support (Safe in High Radiation) 4 Life Support (Safe in Intense Cold; Safe in Intense Heat) Perks 5 Contact: Daily Star 14- Skills 2 AK: Metropolis 11- 3 Interrogation 13- 3 Persuasion 13- 3 PS: Reporter 13- 3 SS: Chemistry 13- 3 SS: Robotics 13- Total Powers & Skill Cost: 242 Total Cost: 500 150+ Disadvantages 15 DNPC: Lois Lane: 14- (Normal, Useful noncombat position or skills) 20 Psychological Limitation: Code Against Killing (Common, Total) 20 Psychological Limitation: Honorable (Common, Total) 15 Social Limitation: Secret Identity—Clark Kent (Frequently, Major) 15 Susceptibility: Kryptonite of Various Kinds, 1d6 damage per Phase (Uncommon) 10 Susceptibility: Powers Drained under Red Sun, 1d6 damage per Turn (Uncommon) 30 Vulnerability: Magic Attacks: 1 1/2 x STUN (Very Common) 225 Experience Points Total Disadvantage Points: 500
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