FINAL FANTASY

WARD

Val	CHA	Cost	Roll	Notes
20	STR	10	13-	400kg, 4d6
13	DEX	9	12-	OCV:  4/DCV:  4
18	CON	16	13-
18	BODY	16	13-
10	INT	0	11-	PER Roll:  11-
13	EGO	6	12-	ECV:  4
10	PRE	0	11-	PRE Attack:  2d6
8	COM	-1	11-
5	PD	1		Total:  5 PD/r PD
4	ED	0		Total:  4 ED/r ED
3	SPD	7		Phases:  4, 8, 12
8	REC	0
36	END	0
37	STUN	0
Total Characteristics Cost:  64

Movement:	Running:  6"/12"
		Swimming:  2"/4"
		Superleap:  14"/28"

Cost	Powers & Skills
Combat Training:
9	Combat Skill Levels:  +3 with Harpoon

Equipment:
30	Harpoon Multipower:  60 Point Pool, OAF (-1)
3	u Thrown Harpoon:  HKA:  2D6 (3D6+1 w/STR), Usable at Range (+1/2), 0 END (+1/2)
2	u Massive Anchor:  HA:  +8D6, Explosion (+1/2), Personal Immunity (+1/4), 
	Activation 8- (-2); +10" Superleap, END 6

Skills
2	AK:  Deling City, 11-
2	AK:  Desert Prison, 11-
3	Breakfall, 12-
3	Climbing, 12-
3	Streetwise, 11-
3	Survival, 11-
3	Systems Operation, 11-
3	WF:  Polearms, Small arms
66	Total Powers & Skill Cost
130	Total Character Cost

75+	Disadvantages
10	Distinctive Features:  Long scar on face (Difficult, noticed)
20	Physical Limitation:  Mute (Frequent, fully)
15	Psychological Limitation:  Loyal to Laguna (Common, strong)
145	Total Disadvantage Points

Background: Ward was a soldier in the Galbaldian army, assigned to serve under Laguna Loire, a junior officer. During their time in timber, he, Laguna and Kiros, Laguna's other charge became fast friends. Althoguh dissapo0inted by their reassignment to Centra, Ward still happily served with his buddies. This changed, however, when the trio were critically injured and thrown off a cliff by Centra forces.

Ward fared the worst of the three. He was marked permanently with a long scar down the left side of his face. Worse still, his vocal chords were damaged, and he would never speak again. He was rescued by the Galbaldian army, who reassigned him to working menial duties in their high-tech, maximum security desert prison. Ward served sullenly, hating the tedium of the job. When Laguna and Kiros found him, and asked him to help them find Ellone, he leapt at the chance.

Personality/Motivation:
Formerly outgoing, friendly and somewhat rough around the edges, Ward has become the sullen, quiet (no pun intended) member of the trio. He gets along well with the others, yet prefers to keep to himself. Kiros quickly learnt to lip-read, in order to translate what Ward is "saying." Nonetheless he is loyal to Laguna, and always helpful when needed.

Tactics/Powers:
Ward's phenomenal strength allows him to carry around a massive harpoon which he wields in combat. While usually content to throw it at enemies, he can launch it (and himself) into the air, coming down to create a massive shockwave that blasts all his foes.

Appearance:
Ward is a tall, stocky and somewhat overweight man in his early thirties. He has a gruff face that usually wears a scowl. A long scar mars the left side of his face, stretching from his eye to his chin. He wears a whits singlet and heavy combat pants, along with a blue bandanna to hide his total baldness.

(Ward created by Squaresoft. Character sheet by Max Fauth)


Return to Video Game-Derived Character Adaptations