Val CHA Cost Roll Notes 15/60 STR 5 21- Lift 100 tons; 12d6 HTH Damage 15/25 DEX 15 14- OCV: 8/DCV: 8 15/30 CON 10 15- 10/15 BODY 0 12- 15 INT 5 12- PER Roll 12- 15 EGO 10 12- ECV: 5 12/20 PRE 2 13- PRE Attack: 4d6 12/18 COM 1 13- 5/25 PD 2 Total: 25 PD (5 rPD) 5/25 ED 2 Total: 25 ED (5 rED) 4/5 SPD 15 Phases: 3, 5, 8, 10, 12 6/20 REC 0 30/60 END 0 30/60 STUN 0 Total Characteristics Cost: 75 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills The Power of Greyskull: all slots; Incantations (-1/4), Gestures (-1/4), Only In Heroic Identity (-1/4), Restrainable (Only by means other than Grabs and Entangles; -1/4) 22 1) +45 STR (added to Secondary Value), END +4 15 2) +10 DEX (added to Secondary Value) 15 3) +15 CON (added to Secondary Value) 1 4) +1 BODY (added to Secondary Value) 4 5) +8 PRE (added to Secondary Value) 1 6) +6 COM (added to Secondary Value) 5 7) +11 PD (added to Secondary Value) 8 8) +17 ED (added to Secondary Value) 2 9) +2 REC (added to Secondary Value) 2 10) Damage Resistance (5 PD/5 ED) 42 Equipment: Variable Power Pool (Gadget Pool) 30 base + 12 control cost; All Equipment Must Take At Least -1/2 Worth Of Foci Limits (-1/4) 1) Axe of Power: HKA 1d6 (plus STR), Armor Piercing (+1/2), Penetrating (+1/2) (30 Active Points); OAF (-1) Real Cost: 15 3 2) Shield of Power: +4 with DCV (20 Active Points); OIF (-1/2) Real Cost: 13 3) Shield of Power II: Power Defense (5 points) (5 Active Points); OAF (-1) Real Cost: 2 25 Sword of Power: Multipower, 50-point reserve, all slots: (50 Active Points); OAF (-1) 1u 1) Sword Edge: HKA 2d6 (plus STR), END 3 1u 2) Cut Enchantments: Dispel 10d6: Magic, Expanded Effect (One At A Time; +1/4); No Range (-1/2), END 4 1u 3) Missile Deflection (Any Ranged Attack), Ranged (Adjacent Hex; +1/2) 2u 4) Missile Deflection (Any Ranged Attack; Missile Reflection, Reflect At Any Target) Perks 12 Contact: Royal Court of Eternia (12-) (Contact has significant Contacts of his own, Contact has: useful skills or resources, Contact limited by identity), Organization Contact (+2) 7 Contact: Sorcerous of Greyskull (13-) (Contact has: very useful skills or resources, Good relationship with Contact) 5 Fringe Benefit: Prince of Eternia (Member of the Aristocracy/Higher Nobility) 20 Follower: Battle Cat (100 Base, 175 Disad) 6 Reputation: He Man (A large group, 14-) +2/+2d6 Skills 3 Combat Skill Levels: +1 Axes, Maces, Hammers, and Picks 6 Combat Skill Levels: +2 with Sword 3 Acting 11- (13-) 3 Breakfall 12- (14-) 3 Bureaucratics 11- (13-) 3 Combat Piloting 12- (14-) 3 Combat Driving 12- (14-) 3 Climbing 12- (14-) 3 Gadgeteerring (INT-based) 12- 3 High Society 11- (13-) 3 Navigation (Air, Land) 12- 3 Paramedics 12- 3 Riding 12- (14-) 3 Shadowing 12- 3 Stealth 12- (14-) 3 Strength Tricks (STR-based) 12- (21-) 5 Survival (Desert, Marine Surface, Temperate/Subtropical) 12- 3 Tactics 12- 3 Tracking 12- 0 TF: Combat Aircraft, Other: Felines, Tracked Military Vehicles 6 WF: Common Melee Weapons, Common Missile Weapons, Small Arms 3 Traveler 2 1) AK: Kingdom of Eternia (INT-based) 12- 1 2) AK: The World of Eternia 11- 1 3) CuK: Andreenids 11- 1 4) CuK: Avionians 11- 1 5) CuK: Cat People 11- 1 6) CuK: Widgets 11- 275 Total Powers & Skills Cost 350 Total Character Cost 200+ Disadvantages 10 Dependent NPC: King Randor, Slightly Less Powerful than the PC, 8- (Infrequently), Unaware of character's adventuring career/Secret ID 20 Hunted: The Forces of Skeletor, As Powerful, 14- (Very Frequently), Harshly Punish 15 Hunted: Sorcerous of Greyskull, As Powerful, 14- (Very Frequently), Watching, PC has a Public ID or is otherwise very easy to find, Limited Geographical Area 20 Psychological Limitation: Heroic, Very Common, Strong 15 Psychological Limitation: Noblesse Oblige, Common, Strong 10 Psychological Limitation: Wants to Prove himself as Adam, Common, Moderate 15 Social Limitation: Secret Identity, Occasionally (8-), Major 10 Social Limitation: Subject to Orders, Occasionally (8-), Major 15 Social Limitation: Defender of Greyskull & Eternia, Occasionally (8-), Major 10 Social Limitation: Prince of Eternia, Frequently (11-), Major 10 Reputation: He Man, Frequently (11-) 0 Experience 350 Total Disadvantage Points
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