Val Char Cost Roll Notes 20 STR 10 13- 4d6 HTH 10 DEX 0 11- OCV: 3/DCV: 3 13 CON 6 12- 13 BODY 6 12- 10 INT 0 11- PER Roll: 11 8 EGO -2 11- ECV: 3 8 PRE -2 11- PRE Attack: 1½d6 10 COM 0 11- 5 PD 1 Total: 5 (0 rPD) 5 ED 2 Total: 5 (0 rED) 2 SPD 0 Phases: 6, 12 7 REC 0 26 END 0 30 STUN 0 Total Characteristic Cost: 21 Movement: Running: 6”/12” Swimming: 2”/4” Cost Powers & Skills 10 Dinosaur Teeth: HA +4d6 (8d6 with STR); HA Lim (-½), Concentrate (½ DCV; -¼), Gestures (-¼), END 2/4 15 Mighty Roar: EB 3d6, Double Knockback (+¾), Area Of Effect (Cone; +1); Extra Time (Full Phase; -½), No Range (-½), Concentrate (½ DCV; -¼), Requires an EGO Roll (-½), END 4 4 Massive Predator: Knockback Resistance 2” 7 A Freakin’ Dinosaur, Man!: +3½d6 PRE; Only for Attack (-1), Requires an EGO Roll (-½) 4 Prehensile Tail: Extra Limbs; Limited Manipulation (-¼) 17 Accidental Tail Swipe: +4 OCV with Tail Strike plus +20 STR (Only to Trip; -1); Only versus Opponents Behind (-½), Requires a failed PER Roll (-½), END 4 Talents 3 Nervous: Lightsleep 10 Nervous: Danger Sense 11- (Intuitional) 3 Simulate Death Skills 1 AK: Andy’s Bedroom 8- 1 KS: Video Games 8- 3 Intimidation 11- 1 Systems Operation 8- Total Powers & Skill Cost: 79 Total Cost: 100 50+ Disadvantages 5 Distinctive Features: Dinosaur! (Easily Concealable) 5 Physical Limitation: Short Arms (Infrequent, Slight) 15 Psychological Limitation: Must Collapse when in the Presence of Humans (Uncommon, Total) 15 Psychological Limitation: Nervous (Very Common, Moderate) 10 Psychological Limitation: Underconfident (Common, Moderate) Total Disadvantage Points: 100
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