Val Char Cost Roll Notes 10 STR 0 11- 2d6 HTH 13 DEX 9 12- OCV: 4/DCV: 4 15 CON 10 12- 13 BODY 6 12- 15 INT 5 12- PER Roll: 12 10 EGO 0 11- ECV: 3 13 PRE 3 12- PRE Attack: 2½d6 10 COM 0 11- 5 PD 3 Total: 5 (0 rPD) 5 ED 2 Total: 5 (0 rED) 2 SPD 0 Phases: 6, 12 5 REC 0 30 END 0 26 STUN 0 Total Characteristic Cost: 38 Movement: Running: 6”/12” Swimming: 2”/4” Cost Powers & Skills 6 Instant Change: Instant Change, Any Set of Facial Features (+¼); OAF (Spare Parts and Accessories; -1) 3 Detachable Eyes and Ears: Ranged Sight and Hearing; Loses Senses from Body (-1), OAF (Spare Parts and Accessories; -1), Gestures Throughout (-½) 4 Fall Apart: +10 PD; Takes Full Phase (-½), Concentrate Throughout (0 DCV; -1) 17 Animation Separation: Stretching 6” (or +2d6 Damage), Does Not Cross Intervening Space (+¼), 4x Non-Combat Stretch (up to 24”); Gestures Throughout (-½), Full Side Effect (Loses Applicable Body Part; -1) Talents 9 Ambidexterity (Full) 4 Double Jointed 3 Simulate Death Skills 1 Acting 8- 1 AK: Andy’s Bedroom 8- 3 Contortionist 12- 3 Disguise 11- 1 Oratory 8- 3 Paramedics 11- 1 Teamwork 8- 3 Ventriloquist 11- Total Powers & Skill Cost: 62 Total Cost: 100 50+ Disadvantages 5 Accidental Change: Falls Apart on Impact 8- 5 Distinctive Features: Potato (Easily Concealable) 15 Psychological Limitation: Must Collapse when in the Presence of Humans (Uncommon, Total) 15 Psychological Limitation: Sarcastic (Very Common, Moderate) 5 Psychological Limitation: Vindictive (Uncommon, Moderate) 5 Unluck 1d6 Total Disadvantage Points: 100
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