HERO ALL-STARS 2008

THE LONE RANGER

Val	CHA	Cost	Roll	Notes
20	STR	10	13-	Lift 400.0kg; 4d6 HTH damage [2]
17	DEX	21	12-	OCV: 6/DCV: 6
18	CON	16	13-
14	BODY	8	12-
15	INT	5	12-	PER Roll 12-
15	EGO	10	12-	ECV: 5
20	PRE	10	13-	PRE Attack: 4d6
16	COM	3	12-

8	PD	4		Total: 8 PD (0 rPD)
7	ED	3		Total: 7 ED (0 rED)
4	SPD	1	3	Phases:  3, 6, 9, 12
8	REC	0
36	END	0
33	STUN	0		Total Characteristics Cost: 103

Movement:	Running: 6"/12"
		Leaping: 4"/8"
		Swimming: 2"/4"

Cost	Powers
12	Six-Shooter: Multipower, 30-point reserve; all slots OAF (-1), 2 clips of 6 Charges (-1/2)	
1u	1)   Silver Bullets: RKA 1d6+1, Armor Piercing (+1/2); OAF (-1)
1u	2)   Trick Shots: Telekinesis (20 STR); OAF (-1)

14	Another Six-Shooter
12	Lasso: Entangle 3d6, 4 DEF; OAF (-1), Lockout (-1/2), Cannot Form Barriers (-1/4), Limited 
	Range (5") (-1/4), END 3
3	Punch Like A Mule's Kick: Hand-To-Hand Attack +1d6; Hand-To-Hand Attack (-1/2), END 1

	Perks
17	Silver: Follower (Light Warhorse With 13 INT & 10 EGO)
6	Money:  Wealthy
6	Reputation:  Masked Force For Justice (A large group) 14-, +2/+2d6

	Talents
3	Absolute Range Sense
6	Combat Luck (3 PD/3 ED)
3	Lightsleep
5	Rapid Healing

	Skills
15	+3 with HTH Combat
10	+2 with Pistols
3	Penalty Skill Levels:  +2 vs. Range Modifier with pistols

3	Acting 13-
2	Animal Handler (Equines) 13-
3	Breakfall 12-
3	Climbing 12-
3	Concealment 12-
3	Criminology 12-
3	Demolitions 12-
7	Disguise 14-
11	Fast Draw 16-
3	Interrogation 13-
6	AK: American West 15-
1	Language:  Powatawomi (basic conversation)
1	Language:  Spanish (basic conversation)
3	Lipreading 12-
2	Navigation (Land) 12-
3	Oratory 13-
3	Paramedics 12-
9	Riding 15-
3	Shadowing 12-
3	Stealth 12-
3	Streetwise 13-
4	Survival (Desert, Mountain) 12-
3	Tactics 12-
3	Tracking 12-
10	Two-Weapon Fighting (Ranged) 
2	WF:  Small Arms
5	Weaponsmith (Firearms) 14-

Total Powers & Skills Cost: 222
Total Cost: 325

150+	Disadvantages
10	Distinctive Features:  Never Goes Unmasked (Concealable; Noticed and Recognizable; Detectable By 
	Commonly-Used Senses)
15	Hunted:  Various Varmints 11- (Less Pow, PC has a Public ID or is otherwise very easy to find, 
	Harshly Punish)
25	Psychological Limitation:  Code Vs. Killing (Very Common, Total)
25	Psychological Limitation:  Lone Ranger's Creed (Very Common, Total)
100	Experience/Bonus

Total Disadvantage Points: 227

Notes: John Reid was born in Texas in 1850. He was active as a Texas Ranger from 1870 to 1874, when he and his team (including older brother Dan) were ambushed by the Hole In The Wall Gang, and he was left for dead. He was rescued by Tonto and nursed back to health. Reid decided to let everyone think he died too so he can become a free agent pursuing justice as a masked hero. Now he travels the West with his old friend Tonto seeking justice and pursuing outlaws, funded by his own personal hidden silver mine (from which he also gets his trademark silver bullets.)

The Lone Ranger's Creed

"I believe.....
That to have a friend, a man must be one.
That all men are created equal and that everyone has within himself the power to make this a better world.
That God put the firewood there, but that every man must gather and light it himself.
In being prepared physically, mentally, and morally to fight when necessary for that which is right.
That a man should make the most of what equipment he has.
That 'this government of the people, by the people, and for the people' shall live always.
That men should live by the rule of what is best for the greatest number.
That sooner or later...somewhere...somehow...we must settle with the world and make payment for what we have taken.
That all things change but truth, and that truth alone, lives on forever.
In my Creator, my country, my fellow man."

Darren Watts' Return to Hero All Stars.