Val CHA Cost Roll Notes 50 STR 40 19- Lift 25.6 tons; 10d6 HTH Damage [5] 30 DEX 60 15- OCV: 10/DCV: 10 40 CON 60 17- 25 BODY 30 14- 10 INT 0 11- PER Roll 16- 20 EGO 20 13- ECV: 7 40 PRE 30 17- PRE Attack: 8d6 6 COM -2 10- 30 PD 20 Total: 30 PD (30 rPD) 25 ED 17 Total: 25 ED (25 rED) 6 SPD 20 Phases: 2, 4, 6, 8, 10, 12 18 REC 0 80 END 0 70 STUN 0 Total Characteristics Cost: 295 Movement: Running: 6"/12" Flight: 20"/80" Leaping: 10"/20" Swimming: 2"/4" Cost Powers & Skills 15 Sword: HKA 2d6 (4d6 w/STR); OAF (-1), END 3 33 Bow: RKA 2d6, Affects Desolidified Any form of Desolidification (+1/2), Double Knockback (+3/4); OAF (-1), END 7 50 Mind Scan 10d6 (Human class of minds), END 5 27 Damage Resistance (30 PD/25 ED) 20 Extra-Dimensional Movement (to a single location in the Nether-Realm), END 2 45 Flight 20", x4 Noncombat, END 4 40 Desolidification (affected by magic attacks), END 4 15 +5 PER with all Sense Groups 25 Increased Arc Of Perception (360 Degrees) with all Sense Groups 5 IR Perception (Sight Group) 5 Tracking with Normal Smell 30 Find Weakness 11- with All Attacks 50 LS (Eating: Character does not eat; Immunity All terrestrial poisons and chemical warfare agents; Immunity: All terrestrial diseases and biowarfare agents; Longevity: Immortal; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping: Character does not sleep) Perks 30 Demon Hounds: Follower Skills 24 +3 with All Combat 36 +18 with Mind Scan 2 Animal Handler (Canines) 17- 0 Language: Demon (idiomatic; literate) 1 Language: English (basic conversation) 3 Language: German (completely fluent) 17 Tracking 18- Total Powers & Skill Cost: 473 Total Cost: 768 200+ Disadvantages 40 Enraged: Berserk when he locates his prey (Common), go 14-, recover 8- 25 Psychological Limitation: Only Cares About Tracking Down And Killing Prey (Very Common, Total) 15 Psychological Limitation: Overconfident (Common, Strong) 20 Reputation: killer of superhumans, 14- (Extreme) 20 Vulnerability: 2 x STUN magic attacks (Common) 448 Experience Points 768 Total Disadvantage Points
Designer's Notes:
1) The errata sheet says that Huntsman has a x4 Noncombat Multiplier on his Flight. I included the correction here. Note that the Huntsman's Hounds don't have the x4 Noncombat Multiple on their Flight.
2) Huntsman originally paid 20 points for his Find Weakness with all attacks, when he should have paid 30. Interestingly, he seems to be the only person in all of European Enemies who underpaid for Find Weakness.
3) Originally Huntsman paid 75 points for his Followers. The errata sheet says he should pay 59 points for them. I'm not sure how this number was arrived at, as the Hounds are listed at a 100 point base, and were originally 337 points total. Even if the cost was based on the total points divided by 5, you get a base price of 67 points for one Follower. To have 4 would cost 67 + 5 + 5, or 77 points (each +5 nets 2 x number of Followers). Actual price for 4 100-point base Followers is 30 points ([100/5] = 20 + 5 + 5).
4) Fixed the point values for all Disadvantages. I removed his Distinctive Features, since Saimain (Champions Universe) didn't have any either.
5) The original version of Huntsman of the Black Forest cost 787 points. He now costs 768, a 19-point decrease. Buying his Followers properly helped.
6) Assessment: Huntsman stands a good chance of killing just about every other character in European Enemies. Glacier, in fact, drops in no time to his Bow (2d6 RKA vs 7 DEF) or a few mighty blows from his sword (2d6 HKA + 50 STR = 4d6 HKA = hurting Glacier). Personally, I think he's the one guy who would walk out if you poured all of European Enemies onto a closed arena and let them slug it out. He's fast, strong, tough, hard to hurt, harder to kill, and can seriously dish it out. Which brings up the question of.... Why isn't he Hunted? Why? Look at his Reputation! Someone should be after him.
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