Cost |
Name |
|
Everyman skills |
1 |
1) Acting 8-
|
1 |
2) AK: home area 8-
|
1 |
3) Climbing 8-
|
1 |
4) Concealment 8-
|
1 |
5) Conversation 8-
|
1 |
6) Deduction 8-
|
5 |
7) Language: native tongue (idiomatic; literate)
|
1 |
8) Chirurgeon 8-
|
1 |
9) Persuasion 8-
|
1 |
10) Shadowing 8-
|
1 |
11) Stealth 8-
|
1 |
12) Survival 8-
|
1 |
CuK: King's Court of Whiteland 8- |
1 |
Courtier 8- |
3 |
Instructor 14- |
2 |
KS: Magi of Whiteland 11- |
2 |
Language: Arabic (Classical) (basic conversation; literate) |
3 |
Navigation (Land, Marine) 14- |
5 |
PS: Astrologer (Custom Adder) 14- |
1 |
PS: Astronomer 8- |
5 |
PS: Mage (Custom Adder) 14- |
3 |
Research 14- |
6 |
Spellcasting 17- |
1 |
WF: Staff |
49 |
Total Skills Cost |
Cost |
Name |
1 |
Custom Perk: Tenured faculty |
1 |
Total Perks Cost |
|
|
Cost |
Power |
END |
6 |
Endurance Reserve (30 END, 5 REC) Reserve: (8 Active Points); REC: (5 Active Points); Limited Power loses about a third of its effectiveness (-1/2) |
0 |
16 |
Magic pool: Multipower, 40-point reserve, (40 Active Points); Requires A Skill Roll (Active Point penalty to Skill Roll is -1 per 5 Active Points; -1), Side Effects (-1/2) |
|
2u |
1) Detect Magic: Detect A Class Of Things 17- (Unusual Group), Discriminatory, Range, Sense (20 Active Points)
|
0 |
2u |
2) Detect Lies: Detect A Large Class Of Things 14- (Unusual Group), Discriminatory, Range (20 Active Points)
|
0 |
4u |
3) Scrying: Clairsentience (Sight Group And Normal Hearing), MegaScale (1" = 1 km; +1/4), Custom Modifier (Invisible source: can't be traced to caster; +1/4) (37 Active Points)
|
4 |
4u |
4) Divination: Precognitive Clairsentience (Mystic Group) (40 Active Points)
Notes: Septimus' signature spell. Requires complementary astrology roll.
|
4 |
3u |
5) Foresight: Danger Sense (self only, any danger, Function as a Sense) (30 Active Points) 17-
|
|
2u |
6) Detect thoughts: Telepathy 4d6 (Human class of minds) (20 Active Points)
|
2 |
4u |
7) Object reading: Retrocognitive Clairsentience (Mystic Group) (40 Active Points)
Notes: Only to learn about an object's past
|
4 |
3u |
8) Thought burst: Ego Attack 3d6 (Human class of minds) (30 Active Points)
|
3 |
1u |
9) Barkskin: Armor (3 PD/3 ED) (9 Active Points)
|
0 |
1u |
10) Create light: Sight Group Images 1" radius (10 Active Points)
|
1 |
1u |
11) Mind shield: Mental Defense (13 points total) (10 Active Points)
|
0 |
49 |
Total Powers Cost |
Equipment |
END |
Arcane Focus: Monacle: +3 with Spellcasting (3 Active Points); OIF (-1/2) |
|
Staff: HA +4d6, Reduced Endurance (0 END; +1/2) (30 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2), Required Hands Two-Handed (-1/2), STR Minimum 6-14 (-1/2), Real Weapon (-1/4) |
0 |
|