Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage [3] 20/26 DEX 30 13-/14- OCV: 7/9/DCV: 7/9 18 CON 16 13- 10/13 BODY 0 11- / 12- 18 INT 8 13- PER Roll 13- 18 EGO 16 13- ECV: 6 20 PRE 10 13- PRE Attack: 4d6 14 COM 2 12- 9/18 PD 3 Total: 9/18 PD (3/6 rPD) 9/18 ED 2 Total: 9/18 ED (3/6 rED) 4/5 SPD 10 Phases: 3, 6, 9, 12/3, 5, 8, 10, 12 7 REC 0 36 END 0 27 STUN 0 Total Characteristic Cost: 104 Movement: Running: 7"/14" Leaping: 3"/6" Swimming: 2"/4" Cost Powers & Skills 1 +5 STR; Increased Endurance Cost (x5 END; -2), No Figured Characteristics (-1/2), END 5 10 Cyberware: +6 DEX; No Figured Characteristics (-1/2), IIF (-1/4) 12 Been There, Done That, Not Impressed By The Likes Of You: +25 PRE; Only To Defend Against PRE Attacks (-1) 5 Cyberware: +6 PD; IIF (-1/4) 5 Cyberware: +6 ED; IIF (-1/4) 8 Cyberware: +1 SPD; IIF (-1/4) 7 Cyberware: Armor (3 PD/3 ED); IIF (-1/4) 1 Brace For Impact: Knockback Resistance -1"; Must Be Aware Of Attack (-1/2) 7 Darn Stubborn: Mental Defense (11 points total) 12 Tactical Command: Multipower, 25-point reserve, Recipients must know Combat Codes language & be able to hear Hemelshot (-1/2), Requires INT Roll to change slots (No Active Point penalty to Skill Roll; -1/4), Hemelshot must be aware of the tactical situation (-1/4) 1u 1) That's Why HE's In Charge: +3 DEX, Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1); No Figured Characteristics (-1/2), Only For +1 CV (no initiative bonus, and so on; -1/4) 1u 2) We Are 9th Squad. You Are Impressed.: +5 PRE, Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) 1u 3) Hold The Line!: +10 PRE, Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1); Only To Defend Against PRE Attacks (-1) 2u 4) Target!: +3 OCV with favored ranged weapon, Ranged (+1/2), Usable Simultaneously (up to 8 people at once; +1) Martial Arts: Police Training Maneuver OCV DCV Damage 4 Martial Disarm -1 +1 Disarm; 25 STR to Disarm 4 Martial Escape +0 +0 30 STR vs. Grabs 3 Martial Grab -1 -1 Grab Two Limbs, 25 STR for holding on 3 Martial Throw +0 +1 3d6 +v/5, Target Falls 5 Offensive Strike -2 +1 7d6 Strike 2 Weapon Element: Clubs, Vehicle Weapons Perks 5 Fringe Benefit: Concealed Weapon Permit (where appropriate), Press Pass, Private Investigator License 5 Fringe Benefit: Organized crime group overall leader 12 Money: Filthy Rich 0 Sleep Is For The Weak: Reputation: Iron Man (Angelus City) 14-, +3/+3d6 (Free through RP) 9 Yeah, I Know Someone Who Could Help You: Reputation: Fixer (Angelus City) 14-, +3/+3d6 20 Various Contacts, all 11- 20 Various Favors 50 Various Followers 3 Well-Connected 1 1) Contact: Amanda Larkins - reporter 11- 1 2) Contact: Captain Harold Sorenson 11- 1 3) Contact: Charles Hemelshot - little bro the esper 11- 1 4) Contact: Leo - Clade civil rights leader 11- 1 5) Contact: Lucky Jack Steel 11- Talents 6 Combat Luck (3 PD/3 ED) Skills 40 +4 Overall 24 +3 with All Combat 12 +4 with Martial Maneuvers 3 Acting 13- 3 Breakfall 13- (14-) 3 Bribery 13- 3 Bureaucratics 13- 3 Combat Driving 13- (14-) 3 Combat Piloting 13- (14-) 4 Computer Programming (Computer Networks, Personal Computers) 13- 3 Concealment 13- 3 Conversation 13- 3 Criminology 13- 1 Forensic Medicine 8- 3 High Society 13- 3 Interrogation 13- 3 Inventor 13- 3 Oratory 13- 3 Paramedics 13- 3 Persuasion 13- 3 Security Systems 13- 11 Streetwise 17- 3 Systems Operation (Communications Systems, Air/Space Traffic Control Systems) 13- 7 TF: Common Motorized Ground Vehicles, Combat Aircraft, Large Motorized Boats, Power Armor, Small Motorized Boats, Small Planes, Spaceplanes, Spinner 3 Tactics 13- 3 Teamwork 13- (14-) 4 WF: Common Melee Weapons, Small Arms 3 Weaponsmith (Energy Weapons, Firearms) 13- 3 Jack of All Trades 1 1) PS: Classical Pianist 11- 7 2) PS: Fixer 17- 2 3) PS: SWAT Officer 13- 1 4) PS: Teacher 11- 3 Linguist 1 1) Language: Amselan (fluent conversation) 3 2) Language: Arabic (completely fluent; literate) 1 3) Language: Bahasa Indonesian (fluent conversation) 1 4) Language: Cantonese (fluent conversation) 1 5) Language: Combat Codes (fluent conversation) 0 6) Language: English (idiomatic; literate) 1 7) Language: German (fluent conversation) 1 8) Language: Hebrew (fluent conversation) 3 9) Language: Japanese (completely fluent; literate) 1 10) Language: Korean (fluent conversation) 2 11) Language: Latin (fluent conversation; literate) 1 12) Language: Mandarin (fluent conversation) 3 13) Language: Russian (completely fluent; literate) 1 14) Language: Spanish (fluent conversation) 3 Scholar 2 1) KS: Angelus City 13- 1 2) KS: Criminal Law And Procedure 11- 1 3) KS: Shadow Entities 11- 1 4) KS: The Criminal World 11- 2 5) KS: The Law Enforcement World 13- 1 6) KS: The Occult World 11- Total Powers & Skill Cost: 444 Total Cost: 548 100+ Disadvantages 5 Dependent NPC: Wife 8- (Normal; Useful Noncombat Position or Skills) 10 Hunted: APD and various anti-corruption agencies 8- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching) 15 Hunted: Shadow Entities 8- (Mo Pow, Harshly Punish) 15 Hunted: XSWAT 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Watching) 0 Normal Characteristic Maxima 10 Psychological Limitation: Chivalrous/Chauvinist/Protective of women (Common, Moderate) 10 Psychological Limitation: Protective Of Team/Friends/Family (Uncommon, Strong) 15 Psychological Limitation: Sense of Duty/Hardass (Common, Strong) 10 Reputation: ex-XSWAT Officer (murderer), 8- (Extreme) 5 Social Limitation: Organized crime connections (Occasionally, Major, Not Limiting In Some Cultures) 353 Experience Points 339 Total Disadvantage Points
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