Val CHA Cost Roll Notes 13 STR 3 12- 150kg; 2 1/2d6 17 DEX 21 12- OCV: 6/DCV: 6 15 CON 10 12- 11 BODY 2 11- 23 INT 16 14- PER Roll 14- 20 EGO 20 13- ECV: 7 15 PRE 5 12- PRE Attack: 3d6 20 COM 5 13- 4 PD 1 Total: 8 PD/4 PDr 4 ED 1 Total: 8 ED/4 EDr 4 SPD 13 Phases: 3, 6, 9, 12 6 REC 0 30 END 0 27 STUN 0 Total Characteristics Cost: 87 Movement: Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills Combat Training: 12 Computer Hacking Skill Levels: +4 with Net Diving Programs 6 Combat Skill Levels: +2 with Commando Training 1 Martial Art: Commando Training, use Art with clubs Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Punch +0 +2 4 1/2d6 Strike 3 Takedown +1 +1 2 1/2d6 strike; Target Falls 5 Takeaway +0 +0 Grab Weapon, 23 STR to Takeaway Visionaire Powers: 7 Net Diving: Extradimensional Movement: Cyberspace, 0 END, Leaves Physical Body Behind (-1), Physical Body shares all damage done to cyberspace form (-1), Requires Appropriate Computer Interface (-1) 20 Net Diving Programs Elemental Control (30 Point Pool), Only useable in Cyberspace (-1/2) 15 1 - User Attack Program: 6d6 Ego Attack, Requires Comp Prog Roll (-1/2), END 6 15 2 - ICE Cutter Program: 12d6 Energy Blast, Requires Comp Prog Roll (-1/2), END 6 15 3 - Program Over-Ride: 12d6 Mind Control, Requires Comp Prog Roll (-1/2), END 6 15 4 - Net Search: 12d6 Mind Scanning, Requires Comp Prog Roll (-1/2), END 6 15 5 - Data Search: 12d6 Telepathy, Requires Comp Prog Roll (-1/2), END 6 10 6 - Personal Barrier: 20PD/ED Armor, Costs End (-1/2), Ablative (-1), END 6 20 7 - Attack Barrier: 12PD/ED Force Wall, END 6 12 END Reserve: 60 END, 12 REC, Only useable in Cyberspace (-1/2), Powers Net Diving Programs Elemental Control (only) Geosynchronous Orbital Computer Powers: 96 Orbital Laser: RKA 6d6 E, One Hex Area, Extended (2"r) (+3/4), No RMod, Indirect (down) (+1/2), 0 END, Extended Range: ~28800", 1 Turn between shots (-1), 1/2 DCV Concentrate (-1/4), Requires System Ops Roll 15- (-1/4), Requires Appropriate Computer Interface (-1) 22 Orbital Cameras:Clairsentience: sight, Range: ~25600", 0 END, 1 Turn to access (-1), 1/2 DCV concentrate (-1/4), Requires System Ops Roll 15- (-1/4), Requires Appropriate Computer Interface (-1), Limited viewing: can be obscured by bad weather/clouds (-1/2) Implanted Cyberware: 8 Datajack: +3 with all computer related skills, Requires accessible datacable (-1/2), Requires DNI capable computer (-0), Cybersystem (-1/4) AMP Equipment: 27 AMK-02 GW Graviton: 3 1/2d6 RKA, +1 Stun (+1/2), +2 RMod, 3 Shots (-1 1/4), OAF (-1) 19 HBG-35 Hi-Power Blaster Multipower: 48 Point Pool, 8 Shots (-1/2), OAF (-1) 2 u - Creature Setting: 2 1/2d6 RKA E, +1 OCV, +1 RMod, 6 Shots (-3/4) 1 u - Basic Setting: 1 1/2d6 RKA E, +1 OCV, +1 RMod, 12 Shots (-1/4) 17 Stunstick: EB 5d6, NND (Defense is being grounded or insulated or having a non-human nervous system) (+1), +1 OCV, No Range (-1/2), 6 charges (-3/4), OAF (-1) 9 Drain: 3d6 (vs DEX), Linked to NND (-1/2), 6 charges (-3/4), OAF (-1) 5 AMP Armored Jacket: Armor DEF 4 , Locations 8-14 (-1), OIF (-1/2) 6 AMP Boots/Shinguards: Armor DEF 5, Locations 15-18 (-1 1/4), OIF (-1/2) AMP Officer and Skills 6 Mental Defense: 10 pts 5 Presence Defense: 10 pts (25 PRE total) 5 Contact: Assorted Visionaires & Net Hackers 11- 30 Followers: Huey, Duey and Louie (100pt base AI computer/vehicles) 3 Perk: AMP Police Powers 2 Perk: Weapon Permit 10 Perk: Wealth 3 AK: Cyberspace 13- 2 AK: Mega-Tokyo 11- 0 AK: Los Angeles 8- 3 Bureaucratics 13- 17 Computer Programming 21- 3 Criminology 14- 9 Electronics 14- 0 English (native) 3 Inventing 14- 4 Japanese 3 KS: Criminal Law & Procedure 14- 3 KS: Lucifer Folk 14-- 9 Mechanics 14- 3 Streetwise 13- 5 Systems Operations 15- 1 TF: Spinner 2 WF: Pistols, Tonfa/Nightstick 3 Scientist 2 SC: Computer Science 13- 2 SC: Electrical Enginnering 13- 2 SC: Mechanical Engineering 13- 2 SC: Robotics 13- 532 Total Powers & Skills Cost 619 Total Character Cost 150+ Disadvantages 5 Distinctive Features: AMP Uniform 15 Hunted: Lucifer Folk (Mopow) 8- 20 Normal Characteristic Maxima 3 Package Bonus: AMP Officer Psychological Limitation: 20 Follows Orders, Loyal to Rally Cheyenne and the AMP 15 Protective of her AIs 10 Very business like, intolerant of foolishness and unproductive behavior. Reputation: 5 AMP Officer 8- 15 Ultimate Net Hacker 14- Watched: 10 AMP, Subject to Orders (Mopow, NCI) 11- 15 Los Angeles Government (MoPow, NCI) 14- 336 Experience 619 Total Disadvantage Points
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