Val CHA Cost Roll Notes 13 STR 3 12- 150kg; 2 1/2d6 18 DEX 24 13- OCV: 6/DCV: 6 15 CON 10 12- 12 BODY 4 12- 20 INT 10 13- PER Roll 13- 21 EGO 24 13- ECV: 7 23 PRE 16 14- PRE Attack: 4 1/2d6 14 COM 2 12- 5 PD 2 Total: 9 PD/4 PDr 5 ED 2 Total: 9 ED/4 EDr 4 SPD 12 Phases: 3, 6, 9, 12 6 REC 0 40 END 5 30 STUN 3 Total Characteristics Cost: 117 Movement: Running: 7"/14" Swimming: 2"/4" Cost Powers & Skills Combat Training: 4 Pistol Training: +2 OCV with pistols 12 Sorcery Training: +4 with Buddhist Sorcery Multipower Buddhist Sorceress Powers: 50 Buddhist Sorcery Multipower: 75 Point Pool, Incantations (-1/4), Gestures (-1/4) 3 u - Cleansing Flame: EB 12d6, 1/2 END, Beam, Full Phase, END 3 5 u - Fist of Purity: RKA 2d6+1, AP, Invisible to Sight, END 7 3 u - Wrath of Heaven: RKA 5d6 E, Full Phase (-1/2), END 7 3 u - Fortress of Enlightenment: Force Wall 10 DEF, Invisible to Sight, No Range, END 7 1 u - Exorcism: Dispell 15d6, vs Mind Control, Concentrate 1/2 DCV, Full Turn, Incantations and Gestures Throughout, END 4 1 u - Restoring the Soul: Healing 6d6, Concentrate 1/2 DCV, Full Turn, Incantations and Gestures Throughout, END 3 10 Enlightened Mind: Mental Defense, 14 DEF 3 Simulate Death AMP Equipment: 19 HBG-35 Hi-Power Blaster Multipower: 48 Point Pool, 8 Shots, OAF 2 u - Creature Setting: 2 1/2d6 RKA E, +1 OCV, +1 RMod, 6 Shots 1 u - Basic Setting: 1 1/2d6 RKA E, +1 OCV, +1 RMod, 12 Shots 17 Stunstick: EB 5d6, NND (Defense is being grounded or insulated or having a non-human nervous system), +1 OCV, No Range, 6 charges, OAF 9 Drain: 3d6 (vs DEX), Linked to NND, 6 charges, OAF 5 AMP Armored Jacket: Armor DEF 4 , Locations 7-16, OIF 5 AMP Boots/Shinguards: Armor DEF 5, locations 15-18, OIF AMP and Police Officer Skills 2 Running: +1" (7" total) END 2 3 Perk: AMP Police Powers 2 Perk: Concealed Weapons Permit 2 AK: Osaka 11- 5 Bureaucratics 15- 3 Criminology 13- 3 Deduction 13- 3 English 3 Streetwise 14- 3 Tactics 13- 1 TF: Spinner 2 WF: Pistol, Tonfa/Nightstick 3 Scholar 2 KS: Criminal Law and Procedures 13- 2 KS: Lucifer Folk 13- 2 KS: Occult 13- Skills 3 High Society 14- 0 Japanese 2 KS: Buddhist Ritual 13- 2 KS: Buddhist Sorcery 13- 2 KS: Sorcery 13- 3 Paramedic 13- 206 Total Powers & Skills Cost 323 Total Character Cost 150+ Disadvantages Distinctive Features: 5 AMP Uniform 5 Powerful Magical Aura 20 Hunted: Lucifer Folk (MoPow) 11- 20 Normal Characteristic Maxima 3 AMP Package Bonus Psychological Limitation: 20 Strict and by-the-book; Follows orders and procedure 15 Protective and supportive of officers in her command 10 Despises Entities 5 Secretive about her past 5 Reputation: AMP Officer 8- Watched: 13 AMP, Subject to Orders (MoPow, NCI) 11- 15 Government of Osaka (MoPow, NCI) 14- 37 Experience 323 Total Disadvantage Points
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