Val CHA Cost Roll Notes 18 STR 8 13- Lift 303.1 kg; 3 1/2d6 HTH Damage [2] 23 DEX 39 14- OCV: 8/DCV: 8 20 CON 20 13- 15 BODY 10 12- 13 INT 3 12- PER Roll 12- 10 EGO 0 11- ECV: 3 18 PRE 8 13- PRE Attack: 3 1/2d6 4 COM -3 10- 8 PD 4 Total: 8 PD (0 rPD) 7 ED 3 Total: 7 ED (0 rED) 5 SPD 17 Phases: 3, 5, 8, 10, 12 8 REC 0 40 END 0 34 STUN 0 Total Characteristics Cost: 109 Movement: Running: 7"/14" Leaping: 3"/6" Swimming: 2"/4" Cost Powers & Skills Martial Arts: Yarijutsu Maneuver OCV DCV Damage 4 Block +2 +2 Block, Abort 4 Disarm -1 +1 Disarm; 28 STR to Disarm roll 5 Slash -2 +1 Weapon +4 DC Strike 3 Sweep +2 -1 Weapon +1 DC Strike, Target Falls 4 Thrust +0 +2 Weapon +2 DC Strike 1 Weapon Element: Spear, Staffs Wasp's Nest In HIs Back 23 1) Wasp Swarm: Summon 4 67-point Stinging Insect Swarms (HERO System Bestiary, pg. 183), Slavishly Devoted (+1); Extra Time (Full Phase, -1/2), 4 Recoverable Charges (-1/2), [4 rc] 7 2) The Nest: Armor (10 PD/5 ED); Activation Roll 8- (Locations 10-12, only protects from attacks to his back; -2) 9 3) Wasp Scouts: Clairsentience (Sight Group), Reduced Endurance (0 END; +1/2), Increased Maximum Range (3,750"; +1/2); Extra Time (5 Minutes, minimum; -2), Only Through The Senses Of Others (wasps; -1/2), One Sense Only (normal sight; -1/4), Physical Manifestation (wasp scouts; -1/4), Cannot Be Used In High Winds Or Heavy Storms (-1/4) 22 Forked Yari: Multipower, 45-point reserve, all slots OAF (-1) 2u 1) Forked Blade: HKA 2d6 (3d6 w/STR), Reduced Endurance (0 END; +1/2); OAF (-1), Reduced Penetration (-1/4) 2u 2) Butt-Spike: HKA 1d6+1 (2d6 w/STR), Armor Piercing (+1/2), Reduced Endurance (0 END; +1/2); OAF (-1) 1u 3) Shaft: HA +4d6, Reduced Endurance (0 END; +1/2); OAF (-1), Hand-To-Hand Attack (-1/2) 2 Forked Yari: Stretching 1", Reduced Endurance (0 END; +1/2); OAF (-1), Only To Cause Damage (-1/2), Always Direct (-1/4), No Noncombat Stretching (-1/4), No Velocity Damage (-1/4) 5 Forked Yari: +2 with Bind, Block, Disarm; OAF (-1) 10 Bo Shuriken: RKA 1d6, Autofire (3 shots; +1/4), 9 Recoverable Charges (+1/4); OAF (-1), Range Based On STR (-1/4), [9 rc] 8 Throat Needle: RKA 1d6, Armor Piercing (+1/2); 1 Recoverable Charge (-1 1/4), IIF (-1/4), Limited Range (1"; -1/4), [1 rc] 2 Faster Than He Looks: Running +1" (7" total), END 1 Skills 16 +2 with All Combat 3 Breakfall 14- 3 Climbing 14- 5 Concealment 13- 3 KS: Wasps 12- 1 Language: Japanese (idiomatic; literate) 1 Language: Wasp (basic conversation) 3 Riding 14- 3 Stealth 14- 3 WF: Polearms and Spears, Shuriken, Staffs 155 Total Powers & Skills Cost 264 Total Character Cost 150+ Disadvantages 5 Distinctive Features: Hunchbacked Man With Wasp's Nest In His Back (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 10 Distinctive Features: Style (Not Concealable; Noticed and Recognizable; Detectable By Large Group) 15 Psychological Limitation: Casual Killer (Common, Strong) 15 Reputation: One of the Eight Devils of Kimon, 11- (Extreme) 20 Social Limitation: Subject To Orders (Very Frequently, Major) 20 Susceptibility: To immersion in water, smoke, gasses, or anything that won't kill the wasps but will make them frantic 2d6 damage per Phase (Uncommon) 19 In Need Of A Good Can Of Raid Bonus 264 Total Disadvantage Points
Background/History: Mushizo is one of the strangest of the Eight Devils of Kimon. He is an ugly, warped looking man with a hunched back. Looks are deceiving through, Mushizo is fairly quick, carries a wicked looking yari (spear) and has a nasty surprise for the unwary....
Personality/Motivation: As with the other Eight Devils of Kimon, Mushizo is evil through and through. He kills without remorse or a second through. In addition, his odd attire and twisted body are unmistakable. Mushizo's nastiest disadvantage, though, is the nest itself. If caught in any situation where the wasps can be made frantic (such as falling into deep water), the wasps inside the nest will start to sting Mushizo himself, which will result in a rather horrid death in short order.
Quote: "Fool! You've damaged the hive!"
"The second you come up for air is the second you die!"
Powers/Tactics: Mushizo's hunched back is really an immense paper wasp's nest that looks to grow out of his body. Any attacks directed against Mushizo's back will probably hit the nest, damaging the hive, but leaving Mushizo unharmed. It contains thousands of wasps, which Mushizo will use to attack, confuse and herd his enemies. Mushizo can also use his wasps as a reconnaissance device. He can send a wasp out to scout the local area. The extra time disadvantage represents the amount of time it takes for the wasp to fly out, look around and return.
On top of all that, Mushizo carries a forked yari and a number of throwing spikes (bo shuriken). Finally, he has a long needle lodged in his throat, which he will use in a hand-to-hand fight as a surprise attack.
Appearance: Mushizo looks to stand about 5'6"—maybe a little taller. His real height is hard to determine, as he is usually hunched over. His hair is thin and stringy, and he has ugly, almost bestial face. He wears trousers and an odd fur vest.
(Mushizo created by Yoshiaki Kawajiri, character sheet created by Michael Surbrook based on material written by David Kuijt)
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