MAD MAX BEYOND THUNDERDOME

BLASTER

Val	CHA	Cost	Roll	Notes
25	STR	15	14-	Lift 800 kg; 5d6 HTH Damage [5]
13	DEX	6	12-
20	CON	10	13-
7	INT	-3	10-	PER Roll 10-
5	EGO	-5	10-
20	PRE	10	13-	PRE Attack:  4d6

4	OCV	5
4	DCV	5
3	OMCV	0
3	DMCV	0
3	SPD	10		Phases:  4, 8, 12

8	PD	6		Total:  8 PD (0 rPD)
6	ED	4		Total:  6 ED (0 rED)
8	REC	4
40	END	4
14	BODY	4
35	STUN	8       Total Characteristic Cost:  83

Movement:	Running:	12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost    Powers & Skills
24	"Three Seconds, Break Neck":  HKA 2d6, Attack Versus Alternate Defense (All Or Nothing; rigid 
	Resistant Protection (PD) around neck and head; +0), Does BODY (+1); Must Follow Grab (-½), No STR 
	Bonus (-½), Requires A Roll (Skill roll; Brick Tricks; -½), END 6

	Perks
1	Positive Reputation:  "the ball-cracker, death on foot" (people of Bartertown) 14-, +1/+1d6

	Skills
16	+2 with HTH Combat

3	Acrobatics 12-
	Notes:  Only in Thunderdome harness.
0	Language:  English (idiomatic; literate)
	Notes:  Doesn't seem capable of speech.
3	Power:  "Brick" Tricks 14-
2	WF:  Common Melee Weapons

Total Powers & Skill Cost:  50
Total Cost:  132

175+	Matching Complications
10	Distinctive Features:  great size (Concealable; Noticed and Recognizable; Detectable By Commonly-
	Used Senses)
10	Physical Complication:  "Mind Of A Child (Infrequently; Slightly Impairing)
20	Physical Complication:  Can't Stand Loud, Piercing Noises (shrieking car alarms, whistles, and 
	so on)  (Infrequently; Fully Impairing)
	Notes:  Will fall to his knees clutching his head until the sound stops.
15	Psychological Complication:  Devoted To Master (Common; Strong)

Total Complications Points:  132
Master-Blaster

Background/History: Blaster is the partner of Master and helps him run Underworld. How the two met is unknown.

Personality/Motivation: Blaster is totally devoted to Master and does pretty much whatever Master wants. However, Master doesn’t seem to exploit Blaster and the two are really one person in many ways. Master is the brains, Blaster the brawn.

Quote: None. Blaster doesn’t seem capable of speech.

Powers/Tactics: Although Blaster is immense strong (he can lift a grown man into the air with one arm) he has “the mind of a child.” Thus, his tactics are fairly simple—smash them until hey stop moving. However, he does have one major weakness—loud, piercing noises. Such sounds will send Blaster to his knees, unable to operate until the sound stops.

Appearance: Blaster looks to stand close to 7’ in height, with a broad build. He wears a fully-enclosed helmet (reminiscent of a diver’s helmet), leather pants, and boots. Under the helmet, he has an almost babyish face.

Designer's Notes: Blaster appears in the third Mad Max film, Mad Max Beyond Thunderdome. He’s fairly powerful as is, but if you want a more cinematic Blaster, give him some Damage Reduction and a few more appropriate Brick Tricks.

Blaster's Hero Designer File

(Blaster created by George Miller and Paul Larsson, created sheet written by Michael Surbrook.)


MAD MAX
Jim Goose | Max Rockatansky | V-8 Pursuit Special
MAD MAX 2: THE ROAD WARRIOR
The Gyro Captain| Lord Humungus | Max Rockatansky and Dog | Wez | Gyrocopter | The Humungus Machine | V-8 Pursuit Special
MAD MAX BEYOND THUNDERDOME
Auntie Entity | Master and Blaster | Max Rockatansky | Transavia PL-12 Airtruk

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