Val CHA Cost Roll Notes 25 STR 15 14- Lift 800 kg; 5d6 HTH Damage [5] 13 DEX 6 12- 20 CON 10 13- 7 INT -3 10- PER Roll 10- 5 EGO -5 10- 20 PRE 10 13- PRE Attack: 4d6 4 OCV 5 4 DCV 5 3 OMCV 0 3 DMCV 0 3 SPD 10 Phases: 4, 8, 12 8 PD 6 Total: 8 PD (0 rPD) 6 ED 4 Total: 6 ED (0 rED) 8 REC 4 40 END 4 14 BODY 4 35 STUN 8 Total Characteristic Cost: 83 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 24 "Three Seconds, Break Neck": HKA 2d6, Attack Versus Alternate Defense (All Or Nothing; rigid Resistant Protection (PD) around neck and head; +0), Does BODY (+1); Must Follow Grab (-½), No STR Bonus (-½), Requires A Roll (Skill roll; Brick Tricks; -½), END 6 Perks 1 Positive Reputation: "the ball-cracker, death on foot" (people of Bartertown) 14-, +1/+1d6 Skills 16 +2 with HTH Combat 3 Acrobatics 12- Notes: Only in Thunderdome harness. 0 Language: English (idiomatic; literate) Notes: Doesn't seem capable of speech. 3 Power: "Brick" Tricks 14- 2 WF: Common Melee Weapons Total Powers & Skill Cost: 50 Total Cost: 132 175+ Matching Complications 10 Distinctive Features: great size (Concealable; Noticed and Recognizable; Detectable By Commonly- Used Senses) 10 Physical Complication: "Mind Of A Child (Infrequently; Slightly Impairing) 20 Physical Complication: Can't Stand Loud, Piercing Noises (shrieking car alarms, whistles, and so on) (Infrequently; Fully Impairing) Notes: Will fall to his knees clutching his head until the sound stops. 15 Psychological Complication: Devoted To Master (Common; Strong) Total Complications Points: 132
Background/History: Blaster is the partner of Master and helps him run Underworld. How the two met is unknown.
Personality/Motivation: Blaster is totally devoted to Master and does pretty much whatever Master wants. However, Master doesn’t seem to exploit Blaster and the two are really one person in many ways. Master is the brains, Blaster the brawn.
Quote: None. Blaster doesn’t seem capable of speech.
Powers/Tactics: Although Blaster is immense strong (he can lift a grown man into the air with one arm) he has “the mind of a child.” Thus, his tactics are fairly simple—smash them until hey stop moving. However, he does have one major weakness—loud, piercing noises. Such sounds will send Blaster to his knees, unable to operate until the sound stops.
Appearance: Blaster looks to stand close to 7’ in height, with a broad build. He wears a fully-enclosed helmet (reminiscent of a diver’s helmet), leather pants, and boots. Under the helmet, he has an almost babyish face.
Designer's Notes: Blaster appears in the third Mad Max film, Mad Max Beyond Thunderdome. He’s fairly powerful as is, but if you want a more cinematic Blaster, give him some Damage Reduction and a few more appropriate Brick Tricks.
(Blaster created by George Miller and Paul Larsson, created sheet written by Michael Surbrook.)
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