Val CHA Cost Roll Notes 15 STR 5 12- Lift 200 kg; 3d6 HTH Damage [1] 14 DEX 8 12- 13 CON 3 12- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- 13 PRE 3 12- PRE Attack: 2 ½d6 5 OCV 10 5 DCV 10 3 OMCV 0 3 DMCV 0 3 SPD 10 Phases: 4, 8, 12 5+4 PD 3 Total: 5/9 PD (0/4 rPD) 4+4 ED 2 Total: 4/8 ED (0/4 rED) 6 REC 2 26 END 2 10 BODY 0 24 STUN 2 Total Characteristics Cost: 60 Movement: Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m Cost Powers & Skills 13 Jinsei Hoshoku: RKA 2d6, +1 Increased STUN Multiplier (+¼); OAF (-1), Beam (-¼), 10 Charges (-¼), Real Weapon (-¼), STR Minimum (-¼) plus +1 OCV; OAF (-1), Real Weapon (-¼) [10] 4 Level I Spectracloth Jacket: Resistant Protection (4 PD/4 ED); Requires A Roll (11- roll; Hit Locations 7-12; -1), OIF (-½), Real Armor (-¼) Martial Arts: Dirty Infighting Maneuver OCV DCV Notes 4 Block +2 +2 Block, Abort 4 Punch/Backhand +0 +2 5d6 Strike 5 Roundhouse -2 +1 7d6 Strike 1 Weapon Element: Blades (knives) Skills 2 AK: Home Turf 11- 2 CK: city of character's choice 11- 3 Combat Driving 12- 2 KS: Gang Colors and Customs 11- 2 KS: [local city] Underworld 11- 3 Streetwise 12- 0 TF: Two-Wheeled Motorized Ground Vehicles 3 WF: Small Arms, Blades Total Powers & Skill Cost: 49 Total Cost: 109 175+ Matching Complications (50) 5 Distinctive Features: Gang Colors (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 0 Hunted: other gang members Infrequently (Mo Pow; Limited Geographical Area; Watching) 10 Psychological Complication: Tries To Avoid Excessive Trouble (Common; Moderate) Total Complications Points: 50 Experience Points: 7
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