KAZEI 5

STREET SAMURAI 3

Val	CHA	Cost	Roll	Notes
15+3	STR	5	12-/13-	Lift 200 kg/303.1 kg; 3d6/3 ½d6 HTH Damage [½]
21+6	DEX	22	13-/14-
15	CON	5	12-
13	INT	3	12-	PER Roll 12-
10	EGO	0	11-
15	PRE	5	12-	PRE Attack:  3d6

7+2	OCV	20	
7+2	DCV	20	
3	OMCV	0	
3	DMCV	0	
4	SPD	20		Phases:  3, 6, 9, 12

6+10	PD	4		Total:  6/16 PD (0/10 rPD)
6+10	ED	4		Total:  6/16 ED (0/10 rED)
6	REC	2
30	END	2
11	BODY	1
30	STUN	5		Total Characteristics Cost:  118

Movement:	Running:  12m/24m 
		Leaping:	4m/8m
		Swimming:	4m/8m

Cost	Powers & Skills
19	Cyberbrain:  +10 EGO, +3 OMCV, +3 DMCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
7	Attack Barrier:  Mental Defense (10 points total); Software (-½)
2	Muscle Augmentation:  +3 STR; Cybersystem (-¼), END 1
22	Reflex Enchancement:  +6 DEX, +2 OCV, +2 DCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
12	Skilljack:  Variable Power Pool, 10 base + 5 control cost, No Skill Roll Required (+1); Limited 
	Class of Powers Available (only specific Skills may be used) (-½); all slots Cybersystem (-¼), 
	Restrainable (EMP cut-off switch; -¼)	
8	Smartgun Link:  +2 with Ranged Combat, +1 versus Range Modifiers; Requires Smartlinked Weapon (-½), 
	Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼)

	 	
22	KelTec Rifle, Forward-Ejection, Bullpup (32" Barrel) With Smargun Link:  RKA 2d6+1, +1 Increased 
	STUN Multiplier (+¼); OAF (-1), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 20 Charges (+¼) 
	plus +2 OCV; OAF (-1), Real Weapon (-¼) plus +2 vs. Range Modifier; OAF (-1), Real 
	Weapon (-¼), [20]
15	Jinsei Hoshoku Zeta With Smartgun Link:  RKA 2d6, +1 Increased STUN Multiplier (+¼); OAF (-1), 
	Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 15 Charges (-0) plus +1 OCV; OAF (-1), Real 
	Weapon (-¼) plus +1 vs. Range Modifier; OAF (-1), Real Weapon (-¼), [15]
11	Level I Ceramic Clamshell Vest:  Resistant Protection (10 PD/10 ED); Requires A Roll (11- roll; 
	locations 9-12; -1), OIF (-½), Real Armor (-¼)
	
	Martial Arts:  Street Fighting
	Maneuver	OCV	DCV	Notes
4	Block		+2	+2	Block, Abort
4	Dodge		--	+5	Dodge, Affects All Attacks, Abort
4	Escape		+0	+0	30 STR /33 STR vs. Grabs
5	Kick		-2	+1	7d6/7 ½d6 Strike
3	Legsweep	+2	-1	4d6/4 ½d6 Strike, Target Falls
4	Punch		+0	+2	5d6/5 ½d6 Strike

	Skills
10	+1 with All Attacks

2	AK: [choice of local area] 11-
3	Breakfall 13- (14-)
2	KS: Cyber Technology 11-
5	Rapid Autofire
3	Stealth 13- (14-)
5	Streetwise 13-
5	Two-Weapon Fighting ; Ranged Multiple Attacks Only (-1)
6	WF:  Common Melee Weapons, Small Arms, General Purpose/Heavy Machine Guns, Thrown Knives, Axes, and Darts

Total Powers & Skill Cost:  183
Total Cost:  301

300+	Matching Complications (60)

Total Complications Points:  50
Experience Points:  1

Street Smaurai 3 Hero Designer File


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