Val CHA Cost Roll Notes 20 STR 10 13- Lift 400 kg; 4d6 HTH Damage [2] 31 DEX 63 15- OCV: 10/DCV: 10 23 CON 26 14- 12 BODY 4 11- 18 INT 8 13- PER Roll 13- 18 EGO 16 13- ECV: 6 20 PRE 10 13- PRE Attack: 4d6 20 COM 5 13- 24 PD 20 Total: 24 PD (24 rPD) 30 ED 25 Total: 30 ED (30 rED) 5 SPD 9 Phases: 3, 5, 8, 10, 12 10 REC 2 60 END 7 34 STUN 0 Total Characteristic Cost: 205 Movement: Running: 8"/16" Flight: 30"/60" Leaping: 4"/8" Swimming: 2"/4" Cost Powers & Skills 30 Pyrokinesis: Elemental Control, 60-point powers 30 1) Flame Blast: EB 12d6, END 6 30 2) Flame Wall: EB 6d6, Area Of Effect (12" Line; +1), END 6 37 3) Flame Jet: RKA 3d6, Armor Piercing (+1/2), END 7 30 4) Ropes Of Fire: Telekinesis (30 STR), Reduced Endurance (0 END; +1/2); Affects Whole Object (-1/4) 30 5) Flight 30", END 6 35 6) Fire Extinguish: Dispel fire powers 10d6, any fire power one at a time (+1/4), Reduced Endurance (0 END; +1/2), Area Of Effect (5" Radius; +1); No Range (-1/2) 20 Fire Absorption: Absorption 6d6 (energy, END); Limited Phenomena (fire attacks; -1/2) 40 Fire Resistance: Energy Damage Reduction, Resistant, 75%; Only Works Against Fire Attacks (-1/2) 27 Invulnerability: Damage Resistance (24 PD/30 ED) 4 Increased Speed: Running +2" (8" total) 1 Skills 6 +2 with Pyrokinesis 8 +4 with Flight 3 Conversation 13- 3 KS: Guitar 13- 3 KS: Law 13- 0 Language: English (idiomatic; literate) 3 MIF (Chordophones) 15- 3 PS: Lawyer 13- 3 Seduction 13- Total Powers & Skill Cost: 345 Total Cost: 550 200+ Disadvantages 15 Psychological Limitation: Hates Bullies And Cruelty (Common, Strong) 15 Psychological Limitation: Impulsive And Reckless (Common, Strong) 15 Psychological Limitation: Womanizer (Common, Strong) 10 Vulnerability: 1 1/2 x STUN from Water (Common) 10 Vulnerability: 1 1/2 x BODY from Water (Common) 285 Experience Points 550 Total Disadvantage Points
Description: Flash is a small man, standing 5'6" and weighing 135 lbs. He has red hair, a handsome face and wears an orange bodysuit, open down to the navel, trimmed in red and yellow flames. His ace powers include the ability create and control fire. He can fire bolts of flame, create a flaming rope (that will not burn), fly, and extinguish fires. At times, he's been known to create and play flaming guitars.
Campaign Use and Designer’s Notes: Jumping Jack Flash should be able to be dropped into any setting with ease. He’s strong, fast, flamboyant, fun, and best of all, one of the good guys. Just round out his skills, and you’re all set.
Jumping Jack Flash's Hero Designer File
(Jumping Jack Flash created by Victor Milan, character sheet created by Michael Surbrook)
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