KAZEI 5

RETRIEVER

Val	CHA	Cost	Roll	Notes
15+5	STR	5	12-/13-	Lift 200 kg/400 kg; 
				3d6/4d6 HTH Damage [1]
15+6	DEX	10	12-/13-
18	CON	8	13-
13	INT	3	12-	PER Roll 12-
13	EGO	3	12-
15	PRE	5	12-	PRE Attack:  3d6

5+2	OCV	10
5+2	DCV	10
3	OMCV	0
4	DMCV	3
4	SPD	20		Phases:  3, 6, 9, 12

5+10	PD	3		Total:  5/15 PD (0/10 rPD)
4+10	ED	2		Total:  4/14 ED (0/10 rED)
7	REC	3
36	END	4
14	BODY	3
30	STUN	5		Total Characteristics Cost:  97

Movement:	Running:	12m/24m 
	Leaping:	4m/8m
	Swimming:	4m/8m

Cost	Powers & Skills
30	Cyberbrain:  +15 EGO, +5 OMCV, +5 DMCV; Cybersystem (-¼),Restrainable (EMP cut-off switch; -¼)
7	Attack Barrier:  Mental Defense (10 points total); Software (-½)
22	Reflex Enhancement:  +6 DEX, +2 OCV, +2 DCV; Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼)
6	Single Strength Cyberarm:  +5 STR; Only When Using Right Arm (-¼), Cybersystem (-¼) plus +1 BODY 
	plus Resistant Protection (2 PD/2 ED); Requires A Roll (9- roll; Hit Locations 6-8; -1), Only 
	Affects Right Arm (-1)
8	Smartgun Link:  +2 with Ranged Combat, +1 versus Range Modifiers with all attacks; Requires Smartlinked 
	Weapon (-½), Cybersystem (-¼), Restrainable (EMP cut-off switch; -¼), Limited Range (64m; -¼)
3	Thermographic Filter:  IR Perception (Sight Group); Cybersystem (-¼), Restrainable (EMP cut-off 
	switch; -¼)

11	Colt Mark VI With Smartgun Adaptor:  RKA 1 ½d6; OAF (-1), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 
	16 Charges (-0) plus +1 OCV; OAF (-1), Real Weapon (-¼) plus +1 vs. Recoil Modifiers with RKA; 
	OAF (-1), Side Effects (+1 to firearms Hearing PER modifier; -½), Real Weapon (-¼), [16]
21	KelTec Rifle, Forward-Ejection, Bullpup With Smartgun Adaptor:  RKA 2d6+1, +1 Increased STUN 
	Multiplier (+¼); OAF (-1), Beam (-¼), Real Weapon (-¼), STR Minimum (-¼), 20 Charges (+¼) plus 
	+1 OCV; OAF (-1), Real Weapon (-¼) plus +2 versus Range Modifier; OAF (-1), Real Weapon (-¼), [20]
4	Level I Spectracloth Lined Jacket:  Resistant Protection (4 PD/4 ED); OIF (-½), Requires A Roll 
	(11- roll; Hit Locations 7-12; -½), Real Armor (-¼)
3	Carbon Nanotube Inserts:  Resistant Protection (3 PD/3 ED); Requires A Roll (10- roll; Hit 
	Locations 10-13; -¾), OIF (-½), Real Armor (-¼)
	Notes:  Total DEF 7 in locations 10-12.
4	Level I Spectracloth Trousers:  Resistant Protection (4 PD/4 ED); Requires A Roll (10- roll; Hit 
	Locations 13-16; -¾), OIF (-½), Real Armor (-¼)

	Perks
4	Contacts (4 points' worth)
1	Fringe Benefit:  License (bounty hunter)
1	Fringe Benefit:  Passport
1	Fringe Benefit:  Weapon Permit (where appropriate)

	Skills
2	CK: [character's choice of city] 11-
3	Combat Driving 12- (13-)
3	Computer Programming 12-
1	Criminology 8-
3	Deduction 12-
2	High Society 10-
2	KS: The Corporate World 11-
2	KS: The Law Enforcement World 11-
3	Lockpicking 12- (13-)
3	Shadowing 12-
3	Stealth 12- (13-)
5	Streetwise 13-
2	TF:  Common Motorized Ground Vehicles, Two-Wheeled Motorized Ground Vehicles
3	Tracking 12-
2	WF:  Small Arms

Total Powers & Skill Cost:  166
Total Cost:  262

300+	Matching Complications (60)
10	Distinctive Features:  Extensive Cyberware (chromed arm) (Concealable;Noticed and Recognizable; 
	Detectable By Commonly-Used Senses)
10	Hunted:  previous capture Frequently (Less Pow; Harshly Punish)

Total Complications Points:  60
Experience Points:  0

Retriever Hero Designer File


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