Val CHA Cost Roll Notes 8 STR -2 11- Lift 75.8 kg; 1 1/2d6 HTH Damage 20 DEX 30 16- OCV: 12/DCV: 12 12 CON 4 11- 8 BODY -4 11- 9 INT -1 11- PER Roll 11- 9 EGO -2 11- ECV: 3 12 PRE 2 11- PRE Attack: 2d6 12 COM 1 11- 6 PD 4 Total: 18 PD (12 rPD) 6 ED 4 Total: 18 ED (12 rED) 6 SPD 13 Phases: 2, 4, 6, 8, 10, 12 12 REC 16 50 END 13 18 STUN 0 Total Characteristics Cost: 78 Movement: Flight: 40"/80" Leaping: 1"/2" Running: 6"/12" Swimming: 2"/4" Cost Powers & Skills 14 DEX With No CV Effect: +17 DEX; Does Not Effect CV (-1/2) (Modifiers Affect Base Characteristic) 10 HA +2d6, Autofire (5 Shots; +1/2); Hand-To-Hand Attack (-1/2), 1 END 68 Hyper-Fast Running: Flight 40", No Turn Mode (+1/4), Reduced Endurance (1/2 END; +1/4); Not Up Sheer Surfaces, Must Remain In Motion On Inappropriate Surfaces (Water, Etc.) (-1/2), Only In Contact With A Surface (-1/4), 5 END 10 Luck 2d6 Perks 8 Contact (Contact Has Extremely Useful Skills Or Resources, Contact Has Significant Contacts Of His Own, Contact Is Slavishly Loyal To Character) 8- Talents 24 Combat Luck (12 PD/12 ED) Skills 3 Acrobatics 16- 3 Oratory 11- 3 Power: Speedster Stunts 11- 5 Rapid Attack (HTH) 5 Rapid Attack (Ranged) 3 Teamwork 16- 156 Total Powers & Skills Cost 234 Total Character Cost 200 Disadvantages 5 Distinctive Features: Expresses Emotions/Ideas Openly (Easily Concealed; Noticed And Recognizable; Detectable By Commonly-Used Senses) 5 Physical Limitation: Little Kid (Infrequently, Slightly Impairing) 10 Psychological Limitation: Competitive (Common, Moderate) 15 Psychological Limitation: Not Experienced With Powers (Very Common, Moderate) 20 Psychological Limitation: Overconfident/Showoff (Very Common, Strong) 10 Rivalry: Familial, With Sister (Friendly), Rival Is As Powerful, Rival Is A Player Character, Seek To Outdo, Embarrass, Or Humiliate Rival, Rival Aware Of Rivalry 25 Social Limitation: Little Kid (Very Frequently, Severe) 10 Social Limitation: Secret Identity (Occasionally, Major) 300 Total Disadvantage Points
Background/History: Dash is the son of Mr. Incredible and Elasti-Girl, a 4th-going-to-5th grader when our story picks up.
Personality/Motivation: As his mother says, he's "incredibly competitive" and "a bit of a showoff" (taking after his father).
Quote: "Saying everyone's special is a way of saying nobody is."
"Uh-oh!"
Powers/Tactics: He's still becoming accustomed to his powers, but Dash has discovered he can run on water and quickly has realized the best way to lose a pursuer is to suddenly move unexpectedly, something his agility allows him to do despite his extreme speed. He understands intuitively his role in combat support, providing distractions and "going long" as needed.
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