Val CHA Cost Roll Notes 75 STR 65 24- Lift 819.2tons; 15d6 HTH Damage 30 DEX 60 15- OCV: 10/DCV: 10 50 CON 80 19- 10 BOD 0 11- 15 INT 5 12- PER Roll 12- 0 EGO 0 00 ECV: N/A 20 PRE 10 13- PRE Attack: 4d6 0 COM -5 9- 5 PD 0 Total: 30 PD (25 rPD) 3 ED 0 Total: 28 ED (25 rED) 4 SPD 0 Phases: 3, 6, 9, 12 25 REC 0 100 END 0 -- STUN -- Total Characteristics Cost: 231 Movement: Running: 14"/28" Leaping: 15"/30" Swimming: 2"/4" Cost Powers & Skills 75 Energy Beam: EB 15d6, 7 END 112 Striking Claws: HKA 3d6 (5d6 w/STR) (standard effect: 15 BODY, 30 STUN), Armor Piercing (x3; +1 1/2), 11 END 45 Automaton (Takes No STUN (loses abilities when takes BODY)) 15 Does Not Bleed 337 Armor (25 PD/25 ED), Hardened (x2; +1/2) 15 Lack Of Weakness (-5) for Normal Defense 0 Leaping 0" (15" forward, 7 1/2" upward) 5 Extra Limbs (2) 30 Find Weakness 11- with All Attacks 0 Naked Modifier: for up to 1 Active Points, STR uses Standard Effect (When employing STR to bash or throw, use Standard Effect to best handle the way the automoton dishes damages.; +0) Talents 3 Absolute Range Sense 3 Absolute Time Sense 9 Ambidexterity (no Off Hand penalty) 3 Bump Of Direction Skills 24 +3 with All Combat 3 Analyze: Combat 12- 3 Breakfall 15- 3 Climbing 15- 3 Tactics 12- 688 Total Powers & Skills Cost 919 Total Character Cost 200+ Disadvantages 25 Distinctive Features: (Not Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) 45 Enraged: Berserk Always (Very Common), go 14-, recover 8- 25 Physical Limitation: Automoton, no free will, following programmed destruction (All the Time, Fully Impairing) 15 Physical Limitation: Can Be Controlled Via Remote (Infrequently, Fully Impairing) 20 Physical Limitation: Massive Sphere (All the Time, Greatly Impairing) 20 Psychological Limitation: Will do anything to assure survival - including fighting master (Common, Total) 10 Vulnerability: to self: 2 x BODY (Uncommon) 559 Experience 919 Total Disadvantage Points
Background/History: Brutal killing machine built by Snydrome to both eliminate supers ("competition") as well as be a villain ready-made for him to defeat.
Personality/Motivation: The OmniDroid has no personality aside from being relentless in destroying all perceived threats - or any life it seems, for that matter. It is a learning machine and continues to adapt to its opponents.
Powers/Tactics: The OmniDroid has a few basic but extreme powers, essentially being a versatile brick robotic sphere with appendages. It eliminates every threat, analyzing it for weaknesses and tactics, intending to predict its opponents' actions.
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